01 / Current section

Gold through the entire campaign

Treasury, income, provinces, recruitment, upkeep, conquest and reinvestment in one map.

Question answered here
Where does the campaign lose tempo or reserve?
What you get
Find the constraint of the current phase
ContextHotfix 8.1.1 · Patch 8.1 economychecked 2026-08-19
System map

One gold through the entire campaign

Seven nodes show a sequence of decisions and the point where capital changes form, not an encyclopedia of resources.

01-07
01 / Liquidity

Treasury

Unspent gold preserves options for recruitment, an emergency army, diplomacy or repairs.

Watch
Deployable gold
Decision
Separate the war reserve from capital available for investment.
Test in the tool →
02 / Per-turn flow

Income

Taxes, buildings, trade and faction mechanics create recurring inflow.

Watch
Net per turn
Decision
Measure income after existing upkeep, not before it.
Test in the tool →
03 / Infrastructure

Province

Growth, control and buildings turn early capital into future capacity.

Watch
Income after delay
Decision
Test whether the investment pays back inside the real campaign horizon.
Test in the tool →
04 / One-off capex

Recruit

Recruitment buys power now while reducing the reserve before the first win.

Watch
Deployment cost
Decision
Add recruitment cost to upkeep across the planned campaign.
Test in the tool →
05 / Recurring burn

Upkeep

A second army can be affordable today and bankrupt the faction several turns later.

Watch
Army runway
Decision
Check cash at target and maximum safe outflow.
Test in the tool →
06 / Income or payout

Conquest

A sack creates liquidity; holding creates future flow and a new frontier.

Watch
Immediate vs recurring
Decision
Compare both options on one horizon with loss risk included.
Test in the tool →
07 / Campaign flywheel

Reinvest

A victory becomes an economic advantage only after the spoils are allocated well.

Watch
Gold into tempo
Decision
Allocate between economy, reserve and the next army based on the current bottleneck.
Test in the tool →
Method and freshness

Version fact on one layer. Your inputs on another.

The primary source defines patch or event context. Every editable price, horizon, probability and risk remains a user input.

Decision context

This is not an isolated page. It is part of a game route.

The playbook shows what has been checked, which layer comes next and where the decision becomes action.

02 / ROUTES