Can my treasury support the new army until the objective?
Illustrative case: 12,000 treasury, 4,500 recruitment, 3,000 reserve. Per turn: 3,500 income, 2,300 + 1,900 gold upkeep.
Include travel and a possible siege. In the full tool, use treasury and upkeep figures from your finance screen.
- Treasury at the objective
- 1,900 gold
- Above the protected reserve
- -1,100 gold
The protected reserve is short by 1,100 gold. Total spending for this deadline must stay within 4,062 gold per turn.
Before recruiting, reduce upkeep or test a shorter campaign. This calculation does not assume victory.
Enter a whole number from 1 to 100.
Use my own figuresHow this answer was calculated
Illustrative treasury with constant income and costs. Loot, lost settlements and a military victory are not assumed.
- Treasury
- 12,000
- Income per turn
- 3,500
- Current upkeep per turn
- 2,300
- New army per turn
- 1,900
- One-off recruitment
- 4,500
- Campaign, turns
- 8
- Protected reserve
- 3,000
All these inputs carry over to the full tool. Change them and save your own version.
